Integrated lesson using TRIZ elements for the middle group “Who lives in the village”


TRIZ game “Wonderful Things”

I first learned about this game when I was teaching speech development to 4-5 year old children. We were looking for interesting manuals that differed from the standard kindergarten curriculum, and this is how we found a book.

The games and tasks proposed by Lyudmila Evgenievna Belousova seemed surprisingly exciting to me. The main principle of the classes is the desire to awaken and activate the creator in the child, to captivate with verbal play - when you can laugh and reason, when an invented story is born freely, without fear that something wrong, unnecessary, or stupid is said.

Most of all I remember the game “Wonderful Things” , I want to share it.

Purpose of the game: to invent and describe a new object with unusual properties.

The game is somewhat reminiscent of the focal object method

Age : from 4.5 years, it is best to start playing with one or two property pictures

Why : we develop imagination and speech, variability of thinking, creativity, interest in inventing new things

Preparation:

There are four series of cards in this game: “motion”, “material”, “sound”, “smell”. The “shirts” have their own color, inscription or image-symbol, respectively. And on the front of the cards there are various objects that show how the object can move, what it can be made of, what it will smell like and how it will sound.

Examples of pictures

Series "Movement"

Series "Material"

Series "Smell"

Series "Sound"

The pictures included in the game can be supplemented or replaced with others, at the discretion of the players.

Let's play!

An arbitrary object is taken, you can start with a man-made world, and then transfer unusual properties to everything. Then cards with properties are selected one by one - smell, material, method of movement, sound. The property that is encrypted on the card is transferred to the object. The presenter, together with the players, discusses what kind of object is obtained, what is good in it, what is bad, how this bad can be changed, turning it into good.

When the game is mastered, I advise you to add cards with empty pictures so that you can come up with what property to give to an object.

How it works?

To begin with, let's come up with an unusual animal, use the combining method and combine a zebra and a turtle, we get a zebra tortoise (an example of dialogue is taken from the manual by L.E. Belousova).

Educator. This beast is fantastic, there are no such things in life. What animal is this? The game “Wonderful Things” will help us find out.

Educator. How can our animal move? (Lays out game cards from the “movement” series in front of the children.)

Child (chooses a card with a ball drawn on it). He will jump high and low like a ball.

Educator. Why is this good?

Child. When the zebra tortoise jumps, she will see both her friends and her enemies, and will be able to get any fruit from a high tree.

Educator. What material is it made of? (Offers to choose a card from the “material” series; the child chooses the “spoon” card.)

Child. It's wooden.

Educator. Why is this good?

Child. No one will eat it, it is tasteless. She doesn't drown in the water. She's beautiful.

Educator. What sounds does she make? (Lays out game cards from the “sounds” series.)

Child (chose a buzzer). Can buzz.

Educator. Why is it good?

Child. She has good hearing. Can amuse Others, warn friends about danger with its beeps. Deceive enemies. They will think that the locomotive is moving.

Educator. What does she smell like? (Offers to choose a card from the “smell” game series.)

Child {chose a card with an apple). Fruits.

Educator. Why is this good?

Children. It refreshes the air, awakens the appetite, and puts you to sleep.

Educator. Why is this bad?

1st child. It's bad that the zebra tortoise jumps like a ball, because if he loses something, it will be difficult for him to find it. A hunter can see her if she jumps very high.

2nd child. It’s bad that it’s made of wood, because if it collides with another animal, it can hit or scratch it. The sound of wood makes it difficult for other animals to sleep. It could be gouged by a woodpecker or someone else.

3rd child. It’s bad that it hums like a pipe—it interferes with peace. It's boring to listen to the same melody.

4th child. She smells like fruit all the time - her friends may get tired of this smell, get a headache, and overpower all other smells (for example, she will eat herring, but it smells like fruit, this is unpleasant).

Educator. How can I help her?

1st child. We need to teach her to jump both high and low, and wrap the tree in iron so that no one can eat her.

2nd child. Make her secret buttons so she can turn off the sound and smell.

After discussing a wonderful thing, it is very important to fix what you have come up with in any artistic way: draw, sculpt, make a collage.

I am sure that the game will appeal to those who are already familiar with other TRIZ games and those who are just about to learn them.

I would like to end with another quote from Lyudmila Evgenievna’s manual:

“And a little more about TRIZ. Many adults perceive the world only in pink or only in black. We have a lot to learn from children.

Children, playing TRIZ, see the world in all its colors, versatility, and diversity. TRIZ teaches children to find positive solutions to emerging problems, which will be very useful for the child both at school and in adult life. There is no need to cry and be upset if you get a sour lemon - make lemonade out of it. And maybe then there will be one less unhappy person in the world and one more happy one.

It is very interesting to look at TRIZ itself through this magic crystal. We already know what's good about it. What's bad about it? It is known that in the modern cruel world of a creative person it is not very easy to live. How to fix it? Let there be as many creative people as possible; the creator will always understand the creator. And the world will change for the better.

By solving various problems together with children, we are moving closer to a more harmonious and perfect world.”

LiveJournal

imagination, Games, speech development

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TRIZ games for preschoolers, part 2

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