Event in the senior group: “Plot-role-playing game rescuers”


"Feeding the doll Katya"

Goal: To consolidate children’s knowledge about tableware, to activate children’s speech, to cultivate a culture of behavior while eating, and a caring attitude towards the doll.

Materials and equipment: Katya doll, a set of dishes in the play corner.

Progress of the game: The game is played in the game corner. The teacher shows and tells what kind of dishes are used at lunch (deep plates for soup, shallow ones for second course, spoons, forks, cups, etc.), shows how to set the table, rules of behavior at lunch, how to use cutlery. Invites the children to feed the doll lunch.

“We’re going to kindergarten by car”

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Material and equipment: Machines

Progress of the game: The teacher reports that today they are going to kindergarten by car and we need to drive through crowded streets, and for this we need to know the rules (do not drive into houses, do not hit pedestrians, drive carefully on the roads without hitting oncoming cars, etc. .d.). Next, the teacher pushes the children to play actions, giving hints and monitoring the progress of the game.

“Doll Katya went to the store”

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Material and equipment: Katya doll

Progress of the game: The teacher tells the children that the Katya doll is going to the store for groceries, but she doesn’t want to go alone because she needs to buy a lot of groceries. Then he selects helpers for the doll from among the children. "Grab your bag and let's go." Place toys, boxes, jars in your bag, commenting on your actions. “This cube will be our butter. But this box is corn flakes. The rings from the pyramid are dryers, and the parts from the designer are cookies.” Next, the teacher encourages the children to take game actions and monitors the progress of the game.

“A letter arrived at the kindergarten”

Goal: Develop dialogic speech, learn to perform several actions with one object.

Material and equipment: Letter and teddy bear

Progress of the game: The teacher tells the children that a letter has arrived at the kindergarten. And in this letter Misha asks very much to send him a parcel. Shall we send? Then you need to collect gifts for him. Finds out from the children what gifts Misha likes. The children are collecting a bag of gifts for Misha. Next, the teacher encourages the children to take game actions and monitors the progress of the game.

"The bunny goes to kindergarten"

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Material and equipment: Bunny

Progress of the game: - Guys, Bunny needs to go to kindergarten, but it is very far away, so Bunny decided to go by car. Help him get to kindergarten. We need a car driver. But not everything is so simple, because you need to go through various obstacles. Next, the teacher monitors the game and places obstacles in the way of the car.

“We do the hairstyle for the doll Katya”

Goal: To develop initial skills in role behavior, to connect plot actions with the name of the role.

Material and equipment: Tools for playing hair salon

Progress of the game: The teacher says: “The doll Katya is going to a ball and she needs a very beautiful hairstyle, so she came to your salon to the best hairdresser.” Selects a master from among the children. Next, the teacher encourages the children to take game actions and monitors the progress of the game.

“Help Misha collect toys in kindergarten”

Goal: Orientation in a group, activation of children’s dialogue speech, ability to play in small groups.

Material and equipment: bear toy

Progress of the game: The teacher tells the children that Misha scattered all the toys in his kindergarten and is now crying because he doesn’t remember where everything was. Let's help him. Next, the teacher prompts and guides the children’s play.

"Chicken Kindergarten"

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Materials and equipment: Chickens.

Progress of the game: - Children, chickens also want to go to kindergarten, but they do not have a kindergarten. Let's help them! A teacher and a nanny are selected from among the children. Next, the teacher prompts and guides the children’s play.

“Doll Katya got sick”

Goal : To develop initial skills in role behavior, to associate plot actions with the name of the role.

Material and equipment: Play set “Hospital”

Progress of the game: The teacher informs the children that the doll Katya is sick. We need to call a doctor. The teacher selects a “Doctor” from the children and dresses him in a white coat and cap and invites him to examine the patient. Next, the teacher directs the children’s play and observes its progress.

“Doll Katya is going to kindergarten”

Goal: to activate children’s speech, cultivate attention to their appearance, and a caring attitude towards the doll.

Materials and equipment: A set of clothes for a doll.

Progress of the game: The teacher shows the children that the Katya doll is still sleeping, and she already needs to get ready for kindergarten. Together with the children, they lift the doll out of bed and take them to wash and brush their teeth. We choose clothes for the doll and dress it. The teacher carefully monitors the progress of the game and corrects it.

"Walk in kindergarten"

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Materials and equipment: Dolls.

Progress of the game: - Children, our dolls went for a walk. Let's show them how we walk. What do we do on a walk and what games do we play? Next, the teacher encourages the children to engage in playful activities and monitors the progress of the game.

"Bunny - Postman"

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Material and equipment:

Progress of the game: The teacher reports that Bunny is the postman today, and he delivers mail, and if you want to send a letter or parcel, then Bunny will deliver it to its destination. Next, the teacher encourages the children to take game actions and monitors the progress of the game.

"A toy shop"

Goal: To create a cheerful, joyful mood in children, to activate children’s communication skills.

Material and equipment: The game takes place in the play corner - the store.

Progress of the game: The teacher tells the children that he is a seller in a toy store and offers the children to buy something. He praises various toys to the children and explains how they work. Then he chooses one of the children as the seller. Then he observes the game and directs the game action.

A toy repairman came to the kindergarten"

Goal: To lead to an understanding of the role in the game, to activate children’s communication skills and dialogue speech.

Material and equipment: Game set “Tools”

Progress of the game: The teacher selects a toy repairman from among the children, dresses him in an apron and gives him a suitcase with tools. Informs the children that a toy repairman has come, whoever needs it, call the repairman. Then he observes the game and directs the game action.

“A guest came to the kindergarten”

Goal: To create a cheerful, joyful mood in children, to activate children’s communication skills.

Material and equipment: cook doll

Progress of the game: Educator: “Guys, a guest came to our kindergarten - the doll Katya, she is a cook. She needs to cook soup. But the trouble is, she forgot what vegetables are needed for the soup. Help the doll remember and choose the necessary products."

Let the kids themselves put the vegetables in the pan, add salt and stir the resulting soup with a spoon. You can treat other dolls with the finished soup.

"Haircut for Bunny"

Goal: To promote children’s desire to independently select attributes for the game. Form initial skills of role behavior.

Materials and equipment: Tools for playing hairdresser, Bunny toy.

Progress of the game: The teacher chooses a master from among the children and says that Bunny came to him for a haircut. Next, the teacher observes the game and guides it.

"Animals in kindergarten"

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Material and equipment: toys Animals.

Progress of the game: - Guys, look at the animals that came to kindergarten. What are they doing there, how should they behave in kindergarten? Let's help them and teach them to behave correctly. Then he observes the game and directs the game action.

"Kindergarten Doctor"

Purpose: The game promotes the development of communication skills and social adaptation.

Material and equipment: “Hospital” set

How to play: Invite the kids to play doctor. Wear a white robe or something similar. Let children bring their “baby” (a doll or stuffed animal) to the appointment. Talk kindly with the “parent” and his “child”. Ask: “What hurts you? Where does it hurt, how does it hurt?” Invite the baby to switch roles.

Games with story toys

"The bunny goes to kindergarten"

Goal: Develop speech, activate dialogue speech.

Materials: Bunny toy, pet toys

Progress of the game: - Guys, today Bunny went to kindergarten alone. Bunny appears. On the way, he meets various animals and asks them how to get to the kindergarten. The game situation is unfolding. At the end of the game the Bunny must come to kindergarten

"The fox sits down to dinner"

Goal: Develop speech, activate dialogue speech. To consolidate knowledge about dishes, to instill a culture of behavior at the table.

Materials: Fox toy, set of dishes in the play corner

Progress of the game: - The fox ran through the forest for a long time and was very hungry, she asked you to feed her. The children seat the Fox at the table, put on her bib and set the table. The teacher carefully monitors the game, corrects the children, helps them, and directs the game action.

Theatrical games

“A doll in kindergarten washes itself”

Goal: To activate and develop children’s speech, strengthen children’s hygiene skills.

Material and equipment: Puppets for puppet theater

Progress of the game: - Our doll got her face dirty while she was walking, she needs to wash herself. The teacher shows how the doll washes itself (washes its eyes, mouth, nose, cheeks) and wipes its face with a towel, and then offers the children to wash the doll.

“Dolls in kindergarten line up in pairs and go for a walk”

Goal: To activate and develop children’s speech, to reveal the game’s intent. Form initial skills of role behavior.

Material and equipment: puppets for puppet theater

Progress of the game: The teacher hands out dolls to the children and says that the dolls line up in pairs and go for a walk. Children put dolls in pairs and remind them how to walk in pairs. The teacher helps and guides the game.

Construct of the role-playing game “Restaurant” under the direction of L.P. Temereva

-Children, who can work in a restaurant? (cook, waiter, administrator)

The teacher listens to the children's answers.

-What work does each employee do?

(cook - cooks; waiter - brings the menu, writes down dishes, brings the order, clears the table; administrator - monitors the work of the employees, brings visitors to the table, takes reservations for tables in the restaurant.)

The teacher listens to the children's answers.

-What qualities do you think each restaurant worker should have?

(cook – diligent, careful; waiter – kind, polite, patient, attentive; administrator – kind, polite.)

The teacher listens to the children's answers

-What should visitors be like?

(kind, polite, well-mannered, patient.)

The teacher listens to the children's answers

-What do you think restaurant employees and visitors can say?

(visitors - hello, good afternoon, I would like to order, could you bring it, thank you very much, goodbye; administrator - hello, good afternoon, please come in, do you like everything, goodbye; waiter - good afternoon, please take menu, would you like to try it, I would like to recommend it to you, bon appetit, goodbye; cook - the order is ready, please take the order.)

The teacher listens to the children's answers

-What are your favorite dishes? Can they be prepared in our restaurant?

The teacher listens to the children's answers.

-Children, what do you think we might need for the game?

(menu, products, clothes, appliances, place..)

The teacher listens to the children's answers

-Which of you would like to create a menu and come up with unusual names for dishes?

-Who would like to beautifully arrange cutlery for our future visitors?

The teacher distributes responsibilities according to the wishes of the children; if several children want to do one task, then a draw is held.

-Children, we need to determine where the cook will work, where to put tables and chairs for visitors, how the waiter will write down orders.

The teacher organizes the preparation of the playing space and equipment. Provides assistance if necessary.

-Have you already chosen a place for the cook?

-How did you arrange the equipment?

-What dishes can be served in the restaurant? Let's draw a menu together?

-Now let's distribute the roles. How can we do this?

(optional, by drawing lots, counting)

The teacher listens to the children's answers.

-Can I be the restaurant administrator today?

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