The World of Preschool Children portal organizes a series of competitions for kindergarten students, as well as preschool students from additional education organizations. You can choose any competition and take part in it. Competitions are ongoing, and you can participate in any of them. The participants’ works are posted in competition albums in the group of the portal “The World of Preschool Children on the Odnoklassniki social network.” Therefore, you no longer need to post your work yourself.
Position
Founder of Competitions : Electronic media “Portal “World of Preschool Children”
Jury email address – [email protected]
The main goals and objectives of the competitions:
- awaken and unite the creative creative potential of preschool and preschool children;
- strengthen the prestige of the institute of training and education;
- develop the child’s creative abilities;
- identify gifted, creative, creative pupils and teachers of preschool and preschool educational institutions.
Advertising message
The topic of any competition material submitted to the competition must correspond to the name of the selected competition.
Conditions of participation in competitions.
- Select a competition in which your students will participate.
- Select works and photograph them.
- Fill out an application.
- Pay the registration fee if required by the terms of participation.
- Scan (or photograph) the payment receipt.
- All files – application, photographs of the work, scanned payment confirmation – should be archived. That is, all files must be in one folder and the folder must be archived. If several students of one teacher participate in this competition, then all works should be in one archive.
- Send the archived folder to the email address of the portal for competitions – [email protected]
Arrangement fee
The funds received from the organizational fee will be used for the development, execution of documents, and also for the development of the portal.
The payment amount is 40 (forty) rubles . for ONE children's work. If a teacher submits works from 5 participants to the competition, he will receive a letter of gratitude
The payment method for the registration fee is specified in the APPLICATION
TABLE OF COMPETITIONS
Dump truck
For this competition, you will need to provide each participant with a dump truck (you can buy identical small cars in a children's toy store). Near each participant there will be an identical pile of candies, for example. Each participant, at the command “start,” puts one candy in the back and carries it in the car along the floor to his mark (on the same line for everyone). Then he unloads the candy and goes for the next one. The first participant to transport all the candies on a dump truck will win and receive a prize.
Who knows more?
Spring is a time of warmth, sunny days, a time of revitalizing nature, a time of flowers. Speaking of flowers. When welcoming spring, children can be invited to play a competition in which their main task is to help out the team, earn a point for it, and name a fairy tale related to flowers. The number of players in each team is 4-5 players. The presenter gives the children a few seconds to answer. If the player does not have time to give an answer, he is eliminated. The winner is determined by counting points. Examples of fairy tales: • Blue-Flower; • Stone Flower; • The Scarlet Flower; • Tale of the Flower Kingdom; • Seven-flowered flower; • Mouse and Snowdrop.
What do toys need?
All children love toys. A fun and exciting competition with your favorite friends. Each participant has the same row of toys in front of them, for example, a baby doll, a bear, a bunny, a car without a wheel, and so on. In general, everything that can be selected from the assortment of your own and borrowed toys. The point is that for each toy there will be an addition or a missing element, for example, for a baby doll - a pacifier, for a bear - a barrel of honey (a jar with the word “HONEY” written on it), for a bunny a carrot, for a car a wheel, and so on. So, the toys are in front of the participants, and on the command “start” the children each receive a bag with missing or complementary elements and distribute these parts among the toys. Whoever distributes everything faster and correctly will win.
Calendar holidays
A permanent competition for children aged 3-7 years. Dedicated to any calendar holiday that your kindergarten celebrates.
Competition nominations include drawings, crafts, appliqué, construction, and any creative manifestations of the child.Acceptance of work at any time. Send a letter with the materials of the competition works to the portal’s email with the note “Calendar holiday”. Summing up every week, sending out documents every subsequent MondaySmeshariki
Each participant receives an album sheet on which the same picture is drawn, namely all Smeshariki (Krosh, Nyusha, Hedgehog, Losyash, Sovunya, Kar Karych, Pin, Pandi). But, near each Smesharik there is a missing place where some item is missing. All children know Smeshariki and, with the help of their imagination and knowledge about these heroes, will remember and come up with what needs to be completed. So, at the “start” command, the children pick up a felt-tip pen and begin to draw one object for each Smesharik, for example, for Krosha - a carrot, for Hedgehog - glasses, for Pandi - a bow, for Sovunya - a ladle, and so on. The participant who is the first to complete the task and complete the drawings for everyone on the subject will be the winner. A prize can also be awarded to the most creative participant who will complete the drawing of the most “interesting” objects for the Smeshariki.
Musical and dance New Year's games-competitions
Friendly choir
Children begin to sing “A Christmas tree was born in the forest” or any other song familiar to the children together with Father Frost/Snow Maiden.
At a signal (waving a hand or clapping), everyone falls silent, but continues to sing to themselves. At the second signal they sing out loud again. Whoever does not fall into the general tempo and sings out of place is eliminated.
In a new way
Those who wish are invited to sing the words of a famous New Year's song (for example, “A Christmas tree was born in the forest”) in a new way and even to any motive.
You can use the voice of Santa Claus, a bear, a hare, a fox, a wolf, etc.
Snow dancing
The kids are divided into two teams and stand opposite each other. They quickly agree on what simple dance move they will do together and in sync. When the music starts, the teams take turns dancing: the first, then the second. They come up with a movement again and dance again.
The team that dances uncoordinated or cannot come up with the next move loses.
Dance with a ball
The children take turns dancing, holding a balloon in their hands. You can hold it with two hands, one, your teeth, your elbow... The main thing is that you get a beautiful dance and the ball does not fall to the floor.
New Year's round dance with tasks
It's just a fun game with no winners.
A general round dance of children moves around the Christmas tree to the music. When the melody stops, everyone stops and performs simple movements, which are shown by Father Frost or the Snow Maiden: raise your arms, sit down, spin.
Santa Claus's magic snow glove
Young participants dance, spin, and Santa Claus walks among them. The one he touches with his mitten freezes.
As soon as everyone is “frozen,” the game starts over again, but with different music.
Apchhi
Everyone can participate in turn. The first person to come is invited and is blindfolded. Then the host points his finger at any guest, and he must imitate “apchhi” - sneeze. And the participant with his eyes closed must recognize the sneezing person by this sound and say his name, then the host points his finger at the other guest, he sneezes, the participant guesses, and so on 3 more times. The number of sneezes the participant can guess is how many points he will receive. Then the next participant is invited to participate. For him, too, 5 different guys take turns sneezing. And the participant guesses them by the sound “apchhi”. And in the end, the participant with the most points will be the winner.
I am an illustrator
Competition for children 3-7 years old. Drawings that reflect the name of the competition are accepted for the competition. You can illustrate any work that is interesting and familiar to the child.
Nominations – drawings of a child, subgroups of children, a collective drawing that reflects the name of the competition – "I am an illustrator."Acceptance of works – June 25, 2022 to August 31, 2018Summing up every week, sending out documents every subsequent Monday.
Accuracy test
Children are divided into teams with the same number of people. For each team, a row of 5 wide-necked jars is located at the same distance. Each team lines up in a separate row, each participant is given a small ball (bouncer). At the command “start”, starting with the first participants, the guys throw their ball, trying to get into the jar. He threw, and regardless of whether he hit or not, stand at the end of the team, the second participant’s turn is to throw, then the third, and so on. Only if you miss the mark, the presenter picks up the ball and hands it back to the participant. When the last participant has made the throw, and each jar still does not contain one ball, the first participant throws again, then the second. Participants take turns throwing throws until one of the teams fills all the jars, namely, throws a ball into each jar, that is, a prerequisite: there must be a ball in each jar. The team that manages to fulfill this condition first will be the winner.
Outdoor games-competitions
Snowy Egrets
Children stand by the Christmas tree and walk to slow New Year's music, as important as herons. After the melody stops, everyone freezes on one leg.
The one who stays in this position the longest wins.
We are artists
Those who wish take out pre-prepared cards with comic tasks. They need to depict in motion:
- Santa Claus, who is carrying a Christmas tree,
- Snow Maiden dancing by the Christmas tree,
- a fox looking for mice under the snow,
- man skating
- person skiing
- a child singing a song to Santa Claus,
- a sparrow who is very cold,
- a cat walking through deep snow, etc.
Game option. Children show movements, and everyone must guess what they are showing.
Magic staff
Father Frost and the Snow Maiden (or snowman) hold Father Frost's staff horizontally. The players' task is to pass under it without touching anything. The difficulty is that the staff gradually lowers.
You can make a “train” out of the players, which moves to the music. After each “flight” the bar becomes lower.
The winner is the one who can walk as low as possible without touching the staff.
Snowstorm
Props: a light felt boot or mitten, or a plastic bucket, or a broom.
Children stand in a circle. One child holds a mitten (felt boot/broom/bucket). The circle should be quite large, because Santa Claus (Snow Maiden/snowman/Baba Yaga...) will run around the outer circle.
The children are told that a snowstorm has arrived. He is so strong that he carried away Father Frost’s felt boots (Snow Maiden’s mitten/Baba Yaga’s broom/snowman’s bucket).
To the music, the children pass the object to each other in a circle, and the fairy-tale hero tries to catch up with it. If he catches up, then the child who has the object in his hands drops out of the game or must complete some task. For example, shout: “New Year is coming soon!”
Snowstorm (variant of "Buran")
Props: New Year's item - toy, pine cone, mitten, snowball.
Children pass each other a New Year's toy in a circle to the music. The melody stops and the item cannot be transmitted further.
Whoever happens to have a toy either leaves the circle or performs an easy task: jump, spin, sit down...
Melting ice floes
Several chairs are placed in a circle, one less than the number of players. These are “ice floes”.
Music is playing and everyone is walking in a circle. Stop music - children sit on chairs. Those who do not get a place leave.
Then the “ice floes” gradually “melt”, and each time there is one less chair.
The one who stays on the last “ice floe” wins.
Game option. The chairs are placed not in a circle, but in 2 rows - opposite each other. When the music stops, the players run to the opposite row of ice floes. And every time there are fewer and fewer of them. The participant who sits on the last chair becomes the winner.
Hide in the house
Children stand in pairs, holding hands - these are “houses”. The rest of the children run around to the music. There are more of them per person than “houses”. As soon as the music ends, everyone runs to hide “in the warmth.”
Whoever doesn’t get the “house” is eliminated.
“Dress warmly” – a game for two participants
Props:
- 2 chairs,
- 2 sets of clothes - jacket, hat, scarf, mittens, felt boots (or boots).
The players stand near the chairs and begin to move to the music around the chairs on which the clothes are lying. After the music stops, you need to put everything on yourself as quickly as possible.
The first one to dress correctly wins.
Complication: the jacket and hat can be turned inside out.
Collect snowballs
Props:
- artificial snowballs,
- baskets according to the number of players.
Baskets are placed along the edges of the room, and snowballs are poured into the center. On command you need to collect them. The one with the most snowballs in the basket wins.
Complication: snowballs can be collected blindfolded.
“Funny Snowdrifts” - an outdoor game
Santa Claus says that he made a lot of snowdrifts in the forest: both large and small. The children must show what he tells them what the snowdrifts are like: big ones - hands up, small ones - hands down.
Santa Claus speaks and acts together with the children. The difficulty is that sometimes he confuses them: he says one thing and does another.
“Snowman Charging” - a game for attention
The snowman names simple movements and performs them together with the children: hands up, hands down, brought up, stood up, hands to the sides, hands forward...
Children must carefully follow what the Snowman SAYS, because sometimes he confuses them: he does not do what he says.
“Forbidden Movement” – a variant of the game “Charging”
Children follow the Snow Maiden and repeat all movements except FORBIDDEN. Before starting, the Snow Maiden asks you to remember the forbidden gesture. For example, you cannot raise one hand up. Two are possible, but one is not. Children can get confused in such games and they are more suitable for small schoolchildren.
They begin to perform movements to the music, and as soon as the forbidden is shown, the children shout: “Forbidden! You can’t,” and they throw their hands down.
Game options.
The Snow Maiden (or Snowman) shows 2-3 movements, names their numbers and asks you to remember:
- “one” - raised their hands up,
- “two” - lowered down,
- “three” - bend your arms.
Or:
- “one” - sat down,
- “two” – stood up.
The Snow Maiden names the movements and repeats them with the children. But at some point, calling the number, it shows something completely different.
What makes these final four games funny is the confusion that arises.
Sweet tooth
Props: candy.
Children love sweets! That's why everyone loves this competition.
There are sweets on the table. As soon as the music starts, children begin to pick them up. Whoever manages to collect the most candies before the end of the melody wins.
Option 1.
You can put candies not only in your hands, but anywhere: in your pockets, in your bosom...
Option 2.
It will be even more fun if you collect balloons with short strings from the floor!
Don't laugh on a snowy night
Props: signs with images of animals.
Signs are handed out to the children. When Santa Claus says the word “day,” the children begin to move, depicting the animals that are depicted on each of the signs they received. As soon as “night” sounds, everyone freezes in different poses. Santa Claus comments on the poses of the animals. The task of Santa Claus is to make at least one person who drops out laugh.
“Prize for Five” - competition for endurance
Props:
- chair,
- small prize (candy, tangerine, ball...)
Several children participate (3-4 people are enough). Their task is to be the first to grab the prize when they hear the number FIVE. And Santa Claus can count like this: one, two, three, four, ten, seven, six, two, FIVE!
Whoever figures out when to grab the prize first will get it.
For inspiration, watch a video with cool ideas for outdoor games that will help entertain little guests.
A codeword
The guys come up with a code word together, for example, “corn.” Then the leader explains the rule: the leader gives commands, but these commands need to be executed only if the leader pronounces a code word before the command. For example, the leader says: “corn”, hands up, and the children raise their hands up, and if the leader says: jump on the left foot, the children should not follow the command, since the code word was not said. The leader must give commands quickly, trying to confuse the children, so that sooner or later someone will get confused and carry out the command without a code word. Anyone who executes a command without a code word is eliminated from the game, and the most attentive participants who remain in the game until the end are awarded prizes.
What are we talking about?
In advance, the teacher or presenter asks the children the meaning of words (how they understand them), for example, what is love? What is money? What is a circus? And so on. Then the presenter processes the information and, as they say, inserts a word from each child into the designation of each word. For example, this is when they hug, dance and eat together, buy each other gifts; this is something that you cannot do without in life, they are used everywhere, in cinemas, on attractions, in stores, this is something that some give, while others take, and so on. The presenter reads out the wording of each of the “secret” words in turn, and the parents must guess what they are talking about. There is a prize for the parent for the correct answer.
Heels and toes
The guys are divided into equal numbers of team members. Each team stands in a separate row (one after the other). At the same distance from each team there is a chair with the same number of candies (the number of candies is equal to the number of team members). The presenter explains a simple rule: the first participants run on their toes, the second - on their heels, the third on their toes, the fourth - on their heels, and so on through one on their toes - on their heels. At the command “start”, the first participants run on their tiptoes to their chair, take the candy and run back to their team, pass the baton to the second participants and stand at the end of the team. Then the second participants run, only on their heels, take the candy and back to their team, pass the baton and stand at the end of the team. The team that runs faster than the rest on their toes and heels and collects all their candies, and the first participant in the team will again be in first place and become the winner.
Team games-competitions
Girls can play against boys, or mixed teams can be selected for competitions.
Staff for Santa Claus
Props:
- two sticks,
- long tinsel.
Two teams simultaneously begin to wrap their sticks with colorful tinsel. The condition is that all the tinsel must be used.
Whose team does this faster and more beautifully will win.
Collect cold pieces of ice
Props:
- two sets of multi-colored New Year's puzzles,
- several gloves.
Teams, at a signal, put on gloves and begin to assemble puzzles. The first team to assemble will win.
Game option. Gloves can be worn on two or only one hand. It depends on the age of the children.
Snow fight
Props:
- a few chairs,
- balloons (10-12 pieces for each team).
Chairs are placed in a row in the middle - this is the boundary of the fortress. At the signal, two teams playing from different sides of the “fortress” must throw balls of their color into the opponent’s territory. Whichever side has fewer balls after the stop signal wins.
Magic wands
Props:
- Balloons,
- two sticks,
- two bags or two small inflatable pools.
The first team players use their “magic wands” to push the ball into their bags/pools, and then pass the wands to their other players.
Those who collect the most balls win.
Agile squirrels
Props:
- four baskets,
- sets of cones.
Two teams line up in chains. Each one has a basket with pine cones at the beginning, and an empty basket at the end.
At a signal, they pass each other one cone from a full basket. The winner will be those who put all the cones together faster and shout “ready.”
Game option. You can transfer balloons (they can be small air or plastic). Cubes will also work.
“Happy Snowflakes” - winter relay race
Props:
- two chairs,
- several toy items according to the number of children in each team.
Children run to the opposite end of the room/hall, take the toy from the chair and run back with it. Whose team is faster wins.
Complicating the competition. You can run not just like that, but by jumping or backwards, etc.
Shoot down the magic icicles
Props:
- set of pins,
- balls.
This is a version of bowling, only for the New Year.
The team’s task is to knock down with one blow as many magical “icicles” as possible, which grew the other way around – “out of the ground.” The older the children, the heavier and smaller the balls can be.
This mass gaming competition is good to include in the program of the holiday, which is held in a fairly large hall, sports hall or assembly hall.
Decorating the Christmas tree - relay race
Props:
- two artificial small trees,
- two sets of unbreakable Christmas tree decorations in boxes,
- two chairs.
Two teams must quickly decorate their New Year's tree. To do this, they must take a toy from the box on a chair, run to the Christmas tree, hang the toy and run back. And so does every child.
Those who do it first win. Extra points can be given for neatness and beauty.
Centipede caterpillar
Props: balloons.
Children stand one after another in two chains. There are balls sandwiched between them that cannot be touched or adjusted with your hands. On command, the “caterpillars” must move to the opposite end of the room without dropping the balls.
The first centipede to crawl and not lose a single ball wins.
Option 1.
The game can be complicated: teams can not only run to the opposite wall/chair, but the captains will take another ball there, and everyone will come back.
Option 2.
Children take hold of the shoulders of the person in front, and the balls are clamped either in the knees (kangaroos) or in the ankles (penguins).
Don't lose the snowball
Props:
- badminton or tennis rackets,
- artificial snowballs or small balloons.
This is a variation of the traditional relay race. Team members need to carry snowballs/balls on rackets to the designated place and return back.
Fairy broom
Props: 2 brooms with handles (you can take mops).
Since Baba Yaga carried away and hid the Snow Maiden and she needs to be saved, she must learn to fly on a magical transport.
Children sit on a broom in twos, “fly” to the indicated place and return, passing the props on to their teams. Whose team is faster will win.
Competition option. You can organize a relay race on scooters or move around on “snow” skates.
Complication: children go around obstacles along the way (Christmas trees, cubes, skittles, chairs).
Catch a snowball
Props:
- 2 sets of artificial snowballs (you can take plastic balls),
- 2 large bags/baskets.
The participants of the game are divided into 2 teams, in each one one is selected who has a large empty bag/bag/basket in his hands.
The rest of the children, at the signal, begin to throw snowballs into their bag and stop at the command. The winner is the team that catches the most snowballs.
Winter fishing
Props:
- 2 fishing rods with magnetic hooks,
- winter pictures with pasted magnets depicting nature, gifts, fairy tale characters, an inflatable pool (small size) or basin, or hoop,
- 2 buckets or baskets.
First, you need to put the pictures with the pictures glued into the inflatable pool/basin, the children on both sides, at the command of the leader, begin to “fish” for the fish and put them in buckets.
At a signal they stop, the catch is counted and the winner is determined.
Word by word
Another competition that will allow you to take a break from active games. Here the winner is the one who can boast of a good memory. The presenter invites 5-6 people who sit in a circle. The game then proceeds according to the following rules. 1. The first participant names a word related to the spring theme. For example, “sun”. 2. The second person names a word from the same topic starting with the letter with which the second word ends. But before you name it, you need to repeat the previous one. For example, say “sunshine-thaw”. 3. The third player comes up with a spring-themed L word, repeating the previous two words. For example, “sun-thaw-rays”. 4. As the game progresses, those participants who cannot cope with the task are eliminated. 5. The competition continues until the winner is determined, until one player with the best memory and ingenuity remains.
fontanel
A fun game that can be played by a large number of children, up to 10 people. All players need to line up in one column. Each child places his hands on the belt of the person in front. A fontanelle is placed on the side, which can be marked with two ropes or ribbons. Rules of the game. 1. To the music, children stand still, getting ready to jump. 2. As soon as the music suddenly stops, you need to jump sideways without removing your hands from the belt of the person in front. 3. When jumping, you need to prevent the player in front from successfully jumping over the fontanel. 4. Those players who touched the “spring water” are eliminated. 5. The game continues until one of the most lively and persistent participants remains, who is declared the winner.