Card index of didactic design games for children of senior preschool age


Card index of construction games for the middle group

Yulia Mikhailovna Voronina

Card index of construction games for the middle group

September

1.“Building a house for a cat, a dog and a goat”

Goal: Develop children's ability to build a house. Learn to build in the required sequence. Promote cooperative play

2."Animal pen"

Goal: Learn to build from vertically placed bricks. Foster careful handling of construction. Activate vocabulary: brick, pen.

3."Tower, bridge"

Goal: Learn to build simple buildings; consolidate building techniques from the bottom up.

4."The High and Low Tower"

Purpose: To consolidate the names of building materials, the concepts of “high - low”

,
“more is less”
, the ability to build towers of different sizes and colors, maintaining proportions, using prisms to decorate
the structure .
October

1."House for a Bear"

Goal: To develop the ability to build toy houses, focusing on a model; cultivate respect for the construction profession.

2."Let's build a path for the car"

Goal: Develop skills: build a path, placing bricks next to each other with short edges, distinguish parts of buildings by size, build according to your own plans, interact in games.

3."Doll bed"

Purpose: Show children on a sample model that the building contains the necessary parts; continue to train children to build according to the model proposed by the teacher.

4. "Building a truck, roads"

Goal: To consolidate the ability to tightly lay bricks flat to each other with the narrow short side (road)

.
Place the cube firmly and evenly on the second brick (machine)
.

November

1."Gate for Aibolit car"

Goal: Learn to build a gate from two vertically standing bricks, on which another brick is placed

2."The doll has a housewarming party"

Goal: To consolidate the skills and abilities of working with building materials, teach them to play with buildings, and enrich the experience of children. Construction of furniture, rooms in various ways.

3."Table and chair"

Goal: To develop the ability to select materials for furniture in accordance with the desired size; improve design skills

4. "Town for Dolls"

Goal: Continue to create buildings according to the general plot. To develop the ability to design at will , to cultivate the desire and ability to build calmly together

December

1."Ladder for the turtle"

Goal: Continue to teach children to create buildings, put parts on top of each other and place them next to each other; recognize and name building materials and buildings.

2. “Narrow bench for Bunny - Long Ear, wide bench for Mishutka”

Goal: Learn to build a narrow bench from two bricks and a plate and a wide bench from four bricks and two plates.

3."Bridge for pedestrians"

Goal: Continue to learn two ladders and make an overlap (put a plate on top, play with the structure. Vocabulary: ladder, height, on top, bridge, next to, plate.

4."Different Cars"

Goal: To strengthen children's understanding of the color and name of building parts, construction . Teach children to compare buildings and notice their differences.

January

1.“Building a steamship, a boat. The doll's trip to visit"

Goal: To strengthen children’s ability to place bricks tightly together, placing them on the long narrow side, depicting a boat or steamship. Distinguish the details of the bow and stern.

2. "Let's build a doll shop"

.

Goal: To consolidate the ability to build a store from cubes and bricks, to bring the job to the end, to cultivate friendly relations in the game.

3. "Zoo for wild animals"

.

Goal: To consolidate skills in joint activities with the teacher (build cages for animals)

; continue to learn how to play around with your construction.

4. "Zoo"

.

Goal: To consolidate the ability to build houses for different animals from cubes; develop respect for animals.

February

1. "Let's build a house for animals"

.

Goal: Develop memory, speech; Encourage children to create design by adding other details.

2. "Garage"

.

Goal: To consolidate the ability to build from parts of a large builder; beat the building.

3."Let's build a house for a bunny"

.

Goal: To develop children’s constructive skills , the ability to demonstrate how to build simple structures , and enjoy the results; consolidate the names of details and verb forms in speech; develop motor skills, the ability to correlate movements with words.

4."Let's build a house for the bear"

.

Goal: To develop children’s constructive abilities , to teach them to correlate the size of a building with the size of an object; consolidate knowledge about construction details; develop the planning function of speech.

March

1. "Terem for Animals"

.

Goal: To develop children’s constructive skills , learn to compare buildings with the size of an object, learn to pronounce a sequence of actions in speech.

2. "At the request of the children"

.

Goal: Improve children's skills when working with construction sets , learn to decorate the design , play with it; bring pleasure from games and collective activities.

3."Garages for cars"

.

Goal: To consolidate knowledge of the names of building materials; cultivate the desire to build together, amicably.

4."House for Dwarves"

.

Goal: To consolidate the ability to design objects (houses)

in accordance with certain conditions.

April

1."Furniture for a doll"

.

Goal: To develop children’s constructive abilities , the ability to create simple buildings; consolidate knowledge about furniture and its purpose.

2.“Construction of houses for kittens of different sizes”

.

Goal: To consolidate knowledge of the concepts “big - small”

;
develop constructive skills , speech.
3. "Trucks"

.

Goal: Develop children's constructive abilities , fine motor skills of fingers, learn to build cars from LEGO construction sets

; learn to play without conflicts, in harmony.

4."Garages for transport"

.

Goal: To teach children to organize themselves into groups and unite with a common plot, to teach them to play without conflicts, in harmony. Offer small toys to play with.

May

1."Two-storey house"

.

Goal: Look at illustrations with multi-story and two-story houses, develop the ability to independently enclose a space when building a house, and build on the upper floor.

2. " Designing according to your own design"

Goal: to encourage children to rebuild this or that building (arrange, expand, lengthen)

creating a game situation.

3. "Dog Kennel"

Goal: Learn to make buildings according to a verbal description and a diagram

4. “House with a fence

Goal: To teach children to follow the construction plan, take into account color, shape, size

Games with building materials card index (senior, preparatory group)

Card index of games with building materials for seniors

preschool age

  1. "Let's build a house"

Goal: Compose houses of different sizes. Teach children to select doors, windows, roofs that correspond to the size of a given house.

Material: Parts of houses of various sizes to make up 5 buildings of varying sizes.

Progress: Sets of parts are laid out in disarray. The child selects the appropriate parts. The number of houses to be composed depends on

child's capabilities.

  1. "Gather and Build"

Goal: To strengthen children’s ability to recognize and name geometric shapes (square, rectangle, triangle, circle, oval). Post from

geometric shapes various objects.

Material: cube with glued geometric shapes,

geometric shapes cut out of cardboard; contour samples of buildings.

Progress:

Option 1.

The child throws the dice, names the figure he sees on the top face and takes the same cardboard one of any color. From the figures collected over several moves, the child creates any image.

Option 2.

The child chooses a shape by color. The form, in this case, can be any. For example: A green triangle appears on the top face of the cube. The child is asked to choose any green figure. A building is also made from the collected figures.

  1. “Which building collapsed?”

Goal: Development of attention; logical thinking. Ability to recognize and name geometric shapes.

Material: Cards with buildings made up of geometric shapes (hill, house, gate, etc.); and the same geometric shapes, but placed in a chaotic order.

Progress of the game:

An adult shows a child a card with scattered

geometric shapes (the shapes are pasted on) and suggests finding a card with a construction made from the same shapes. First, two cards with buildings are given to choose from, then, when the children begin to easily cope with the task,

the number of cards increases.

  1. "Workshop of Forms"

Goal: To consolidate children's knowledge of geometric shapes. Lay out geometric shapes and objects according to the conditions.

Material: Counting sticks, geometric shapes.

Progress:

Option 1.

Children are invited to lay out geometric shapes from sticks according to patterns. The samples are various rectangles, squares, triangles.

Option 2

Children are invited to lay out various objects from sticks according to the conditions. For example: a triangle of 3 sticks, 5, 6; rectangle of 6, 8; house of 6, 11, etc.

  1. "Architect"

Goal: To develop the ability to compose a serial series. Train your child in the ability to create a construction plan.

Material: Strips of different lengths (up to 10 gradations); a sheet of paper, a simple pencil.

Progress:

Option 1.

Arrange the strips in disarray. Invite the children to arrange them in order: from smallest to largest or from largest to smallest.

Option 2.

Arrange the strips in disarray. Invite the children to draw a plan

stairs without touching the strips. Then, offer to take the strips and build the stairs according to the plan.

  1. "Happy Island"

Goal: Development of imagination. Skill to work in team. Reinforcing the names of geometric shapes.

Material: Multi-colored geometric shapes and their parts.

Progress: The teacher determines the topic. Children create a building together. The construction must correspond to the nature of the theme.

  1. "Different Houses"

Goal: To teach children to compare a drawing and a drawing (diagram) of an object.

Material: Cards with outline images of complex buildings

shapes (houses with different roofs, extensions). Children are offered 4 schemes. Three detailed pictures for each diagram. In each

There is a slight discrepancy in the picture with the diagram: the difference is in the shape of the roof of one of the extensions, in the location of the extensions, in their height, etc.

Progress: An adult tells the children that once the builders were building a house according to a drawing and made small mistakes. And although the houses turned out beautiful, they were still a little different from the drawing. Offers

examine each building and find inaccuracies. The teacher shows the children the first diagram and a picture for it. Children find a mistake. Then the teacher shows the next picture for the same diagram, then the third. Further

move on to the second scheme and consider three more in succession

Pictures. If the children cannot find the correct answer, the teacher helps them. The rest of the drawings and drawings are treated in the same way.

In this game you can use a variety of drawings and designs.

  1. “Building from sticks”

Goal: consolidation of knowledge of geometric figures, development of logical thinking of children.

Material: cards with outline images of objects, sticks of different lengths.

Purpose of the game. Offer the children sticks of different lengths, ask them to select the longest, shortest and shortest. At the child’s suggestion, make a figure out of sticks. Then give the child

card, look at the outlines of objects with him, let him recognize them,

will call. Then offer to lay out any figure. As you work, fix the names of familiar geometric shapes that will appear during the laying out process. Ask to lay out with chopsticks

figures according to your own design.

  1. “Build according to the scheme”

Purpose of the game: to teach children to carry out elementary constructions, focusing on the diagrams.

Material: building diagrams, construction kit.

Progress of the game. Talk to your children about the building parts they know and show them their properties. Show the card, ask what is shown on it, offer to look at it, and say what parts the building is made of. Ask them to build the same buildings from building parts. Important,

so that the details are depicted in natural size.

  1. “Putting on the details”

Purpose of the game: to teach children to lay out images using the overlay method.

Material: cards with outline drawings, construction kit or flat geometric shapes.

Progress of the game. Children are taught to lay out images by superimposing three-dimensional details of one of the faces on the drawing. Offer the children a map and ask them to create beautiful pictures (show with an example of installing one part).

  1. Game "Building a fence"

The teacher says to the children playing with building materials: “Is this your construction site? What are you building? Sasha, what do you have? Little house. What about you, Gena?

Is it also a house? I see. There is good building material at the construction site. You can build a good fence for your houses. We are starting a new construction project. Let's see what kind of fences there will be.

We decided to build a house for our animals.

The house is built, and now we need a fence.

The boards were hewn,

They nailed it down tightly. Knock-knock, knock, The boards were hewn, Knock-knock, knock, They nailed them down tightly.

  1. "Laying out figures"

Purpose of the game: to train children in laying out images from geometric shapes using diagrams.

Material: picture maps, construction kit.

Progress of the game. Children are offered diagrams and geometric shapes to lay out images. After completing the task, they ask: “What figures did you use to make this car?” How many figures did you need in total for this cancer? How many identical figures are there?”

  1. "Match"

Purpose of the game: development of logical thinking in preschoolers.

Material: drawings depicting geometric shapes and real objects that are well known to preschoolers.

Progress of the game. Children are offered two drawings, one depicting

geometric bodies (cube, cylinder, ball, cone, etc.); on the other, real objects that are well known to preschoolers are asked to name what geometric body this or that object resembles. Invite the children to play the game “What does it look like?” - find objects in the surrounding space that resemble familiar geometric bodies. Ask the children to point out and name the round, square, and shapes in one and the other picture.

  1. "Count and design"

Purpose of the game: Development of logical thinking in preschoolers.

Material: Geometric robot cards, construction kits, or flat geometric shapes.

Progress of the game. Children are shown a drawing depicting robots made from geometric shapes. The teacher offers to count the robots

little people, asks how many robot dogs there are. Asks you to choose any robot, tell what shapes it is made of, how many identical shapes and parts went into it. Then the children are given geometric shapes and asked to put their favorite images out of them.

  1. Game "Let's build a tower for the princess"

The teacher brings a princess doll to the group, sits it on a chair and tells it: “Princess, your house will be built soon. We need to choose a good place. I'll call the builders. Who will build a house for the princess? Lena and Lisa, do you know where the construction site will be? Then find us

a suitable place for a princess to have a home. (The girls find a place for a house.) Now we need building materials. Gena and Sasha, help us, please choose everything you need for construction. What do we need?

(children name the materials: bricks, boards, stones, sand.) Children, you will be builders. Build a good house, like a tower.”

Children, together with the teacher, build a turret using a building kit and available materials. At the end of the game, the teacher shows the new house to the princess and says: “This is your new house - the tower. You are happy

,princess? Our builders did a good job! They can build other beautiful houses.”

  1. "Build according to the model"

Purpose of the game: to teach children to build structures using a finished model.

Material: three-dimensional models, construction kit.

Progress of the game. Build simple building materials

structures and cover them with paper or fabric, you will get voluminous

models. There is a general idea of ​​the design, but you have to guess what parts it is assembled from. Invite the children to build buildings using these models. (Children of the preparatory group design

The depicted undivided volumetric models have more complex structures.)

  1. “Modeling according to the scheme” Purpose of the game: Teaching children to model according to the scheme.

Material: cards depicting geometric shapes and diagrams of structures, construction details.

Progress of the game. Children are offered two cards: one depicts

geometric figures, on the other - diagrams of structures. The task is given - to select the necessary figures according to the diagram and begin modeling.

The task can be complicated by offering construction parts instead of geometric shapes.

  1. "Let's build a doll shop"

Goal: To consolidate the ability to build a store from cubes and bricks, to bring the job to the end, to cultivate friendly relations in the game.

Game: The teacher brings small dolls into the group. Everyone has

handbag He asks: “Why did our dolls take the bags?” Together they decide that the dolls are going to the store, but they can’t find it. Children are offered

help the dolls and build a store from cubes and bricks. The guys build: some - according to the model given by the teacher, some - on their own.

  1. "Zoo for wild animals."

Goal: To consolidate the skills of joint activities with the teacher (build cages for animals); continue to learn how to play around with your construction.

Game: The teacher shows toys - figurines of wild animals, clarifies where they live, and together with the children decides to build a zoo for them.

  1. "Zoo".

Goal: To consolidate the ability to build houses for different animals from cubes; develop respect for animals.

Game: The teacher reminds that animals at the zoo have houses where they hide from the rain, and makes them want to build houses for them. On the table is a set of figurines of wild animals. At the end

construction plays with them.

  1. "Let's build a house for animals."

Goal: Develop memory, speech; Encourage children to create variations of designs by adding other details.

Game: Children are asked to choose one or two pets and build a house for them using building parts.

  1. "Garage".

Goal: To consolidate the ability to build from parts of a large builder; beat the building.

Game: Game situation: small cars are standing in different places, and it’s hard to find the one you need. The teacher clarifies where the cars “live” and leads the children to the idea that they need to build garages. The guys choose their own car and build a garage for it themselves. If desired, additional structures can be added. Then, if they want, they play with the buildings.

  1. "Let's build a house for a bunny."

Goal: To develop children’s constructive skills, the ability to demonstrate how to build simple structures, and enjoy the results; consolidate the names of details and verb forms in speech; develop motor skills, skills

match movements with words.

Game: The snow bunny came running, but he had nowhere to live...

  1. "Let's build a house for the bear."

Goal: To develop children’s constructive abilities, to teach them to correlate the size of a building with the size of an object; consolidate knowledge about construction details; develop the planning function of speech.

Game: Three bears from a fairy tale come to visit the children and ask them to build a house for them, each separately.

  1. "Terem for animals."

Goal: To develop children’s constructive skills, learn to compare buildings with the size of an object, learn to pronounce in speech

sequencing.

Game: The bear destroyed the animals' house; they have nowhere to live.

  1. "At the request of the children."

Goal: To improve children’s skills when working with construction sets,

learn to decorate a design, play with it; bring pleasure from games and collective activities.

  1. "Garages for cars."

Goal: To consolidate knowledge of the names of building materials; cultivate the desire to build together, amicably.

Main content: children are invited to build garages of different sizes and shapes.

  1. "House for gnomes."

Goal: To consolidate the ability to design objects (houses) in accordance with certain conditions.

Main content: children build houses of different designs.

  1. "Furniture for a doll."

Goal: To develop children’s constructive abilities, the ability to create simple buildings; consolidate knowledge about furniture and its purpose.

  1. “Construction of houses for kittens of different sizes.”

Goal: To consolidate knowledge of the concepts “big - small”; develop constructive skills, speech.

Game: The doll draws attention to the fact that the kittens meow pitifully because they have no homes and are cold. Asks the children to build houses for the kittens from building material according to the size of the kittens so that they fit in the house.

  1. "Trucks".

Goal: To develop children’s constructive abilities and fine motor skills

fingers, learn to build cars from LEGO; learn to play without conflicts, in harmony.

  1. "Garages for transport."

Goal: To teach children to organize themselves into groups and unite with a common plot, to teach them to play without conflicts, in harmony. Offer small toys to play with.

  1. "Autumn in the forest."

Goal: Mastering the methods of constructing a landscape composition.

Game: from geometric shapes of different colors, sizes, shapes, create a picture - a landscape.

  1. "Home for Thumbelina."

Goal: To consolidate skills in working with paper and cardboard; develop precision of movements, attention, perseverance, interest in activities, speech.

Game: Thumbelina has nowhere to live and children use colored paper

matchboxes, glue, brushes, scissors, napkins, make furniture and arrange a home for Thumbelina in the box.

  1. "Gifts for Kids."

Goal: Increase children's self-esteem; practice manual skills; bring joy from handmade crafts.

Game: Samodelkin invites children to make gifts for the kids; during New Year's week everyone should receive gifts. So that the children don’t feel sorry for giving, Samodelkin suggests making two crafts.

  1. "In the world of fantasy."

Goal: Invite children to imagine, dream of building

a fantastic city on another planet, come up with a name for it and what the inhabitants will be called. Teach children to build buildings collectively,

jointly plan the upcoming work, jointly carry out the plan.

  1. "Builders".

Goal: To develop children's creative imagination, the ability to jointly develop play using construction sets and building materials.

  1. "Children's Choice"

Goal: To teach children to build buildings and unite in one group, together come up with a plot and play it out. Learn to play together, not quarrel, give in to each other.

  1. "Beautiful buildings".

Goal: To teach children to build buildings, uniting in groups, inventing stories and acting out them. Learn to build

sustainable, diverse, coordinate individual plans with the general ones.

  1. "My city".

Goal: To teach how to creatively implement a plan, develop imagination, consult with peers when performing work, and distribute responsibilities.

  1. "Garages and cars."

Goal: To teach children to organize themselves into groups and unite with a common plot, to teach them to play without conflicts, in harmony. Offer small toys to play with.

  1. "Playground".

Goal: To activate the ability to create object structures from building materials according to the conditions. Improve

constructive skills.

Game: children are offered wooden building material, with attributes to play with - cars, trees, figures of people, etc.

  1. "Let's build a house in the village."

Goal: To develop children’s constructive skills, ingenuity, imagination,

ability to navigate in space; activate your verb dictionary. Game: offer to build the kind of house they would like to have; suggest that you first draw it schematically and then build it,

using builder, decoration elements.

1. “Assemble the bricks by color”

Goal: to reinforce the colors of the construction set with children.

Progress: An adult places one brick of each color in different corners of the table. Children must arrange all the remaining bricks by color.

2. “Magic bag”

Goal: to teach children to identify bricks by touch and lay them out on the table.

Procedure: An adult invites the children to identify by touch the construction piece that is in the bag, and then take it out from the existing parts on the table.

3. "Lego Lotto"

Goal: to develop attentiveness and observation in children.

Procedure: Children are given cards with pictures of various bricks. The winner is the one who covers all the pictures on his card first.

4. “Who is faster”

Goal: to develop in children the ability to quickly and correctly build a given structure.

Procedure: children are given simple building diagrams. On command, the children begin to build; the one who builds the given figure faster and more correctly wins.

5. “Find all the cubes”

Goal: To teach to distinguish the details of a construction set using the sense of touch, to train in grouping taking into account the selection of identical objects, to develop fine motor skills.

Progress: An adult suggests remembering the names of the construction kit parts and sorting them into groups: cubes, bricks, decorative parts.

6. “Find a match”

Goal: To consolidate knowledge about the varieties of geometric shapes. Train in the ability to group, taking into account the identification of identical features, and develop visual functions.

Progress: An adult suggests remembering the names of the parts of the LEGO constructor and finding a pair for each part.

7. “Where the butterfly landed”

Goal: To teach children to determine locations in space according to verbal instructions using a butterfly toy, to develop visual functions.

Progress of the game: an adult suggests looking at 7-9 parts of the construction set and fixing their names. According to the teacher’s verbal instructions, for example, “The butterfly sat on a white cube,” the child completes the task.

8. “Tell me where the part is”

Goal: To learn to explain the location of construction parts in relation to other parts, to develop spatial orientation skills.

Progress: There are 10-12 designer parts on the table. The adult offers to tell where this or that part is located (For example, “to the right of the green brick is a red cube, to the left is a yellow brick”).

9. “Find the part using the specified landmarks”

Goal: To learn to distinguish details, determine locations in space according to verbal instructions; develop visual functions.

Progress: an adult suggests looking at 5-8 parts of the construction set and fixing their names. According to the teacher’s verbal instructions (for example, I have conceived a detail, there is a red brick to the right of it, and a yellow cube to the left), the child finds the conceived detail.

10. "The Fourth Wheel"

Goal: To exercise the ability to group construction parts, taking into account the identification of identical features, to develop logical thinking and explanatory speech.

Progress: the adult invites the child to find the part that does not correspond to this group from four parts of the designer and explain his choice.

11. “Every detail in its place”

Goal: To consolidate knowledge about the varieties of shapes of structural parts, to learn to analyze a schematic image, to select the appropriate diagram of a part; develop visual-figurative thinking, visual perception.

Progress: Children are asked to look at the trace diagrams of the construction set parts and select the corresponding part for each diagram.

12. “Make a chain”

Goal: To learn to distinguish LEGO parts by color, shape, size; develop logical thinking.

Move: the adult proposes to build a chain of construction set parts according to the proposed scheme (for example, white cube, blue cube, green cube) and continue the chain without breaking the pattern.

13. “Find using the diagram”

Goal: To learn to analyze a schematic representation of objects, select a building that corresponds to the diagram, develop visual-figurative thinking, visual perception.

Progress: the adult suggests looking at several buildings and finding a structure that matches the given scheme.

14. “Build a fence”, “Build a pyramid”

Goal: To practice arranging elements in a row, reinforcing the ability to establish the relationship between elements in height and length; train the technique of tightly attaching parts, develop fine motor skills.

Progress: an adult proposes to build a fence for a summer cottage, shows how to connect parts: in a stack; overlap; stepped.

Rating
( 1 rating, average 5 out of 5 )
Did you like the article? Share with friends:
For any suggestions regarding the site: [email protected]
Для любых предложений по сайту: [email protected]